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ACII
2015
Springer

PhysSigTK: Enabling engagement experiments with physiological signals for game design

3 years 6 days ago
PhysSigTK: Enabling engagement experiments with physiological signals for game design
—We demonstrate PhysSigTK, a physiological signals toolkit for making low-cost hardware accessible in the Unity3D game development environment so that designers of affective games can experiment with how engagement can be captured in their games. Rather than proposing a context-free way of measuring engagement, we enable designers to test how affordable hardware could fit into the assessment of players’ states and progress in their particular game using a range of tools. Keywords—Physiological Signals; Game Design; Engagement; Physiological Sensors
Added 13 Apr 2016
Updated 13 Apr 2016
Type Journal
Year 2015
Where ACII
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