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ISMAR
2005
IEEE

A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment

8 years 10 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their geometric models are put into a Mixed Environment (ME). In the ME, users can manipulate the scanned, articulated real objects, such as tools, parts, and physical correlates to complex computer-aided design (CAD) models. Our aim is to allow engineering teams to effectively conduct hands-on assembly design verification. This task would be simulated at a high degree of fidelity, and would benefit from the natural interaction afforded by a ME with many specific real objects.
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami
Added 25 Jun 2010
Updated 25 Jun 2010
Type Conference
Year 2005
Where ISMAR
Authors Xiyong Wang, Aaron Kotranza, John Quarles, Benjamin Lok, B. Danette Allen
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