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WINE
2005
Springer

Price of Anarchy, Locality Gap, and a Network Service Provider Game

13 years 10 months ago
Price of Anarchy, Locality Gap, and a Network Service Provider Game
In this paper, we define a network service provider game. We show that the price of anarchy of the defined game can be bounded by analyzing a local search heuristic for a related facility location problem called the k-facility location problem. As a result, we show that the kfacility location problem has a locality gap of 5. This result is of interest on its own. Our result gives evidence to the belief that the price of anarchy of certain games are related to analysis of local search heuristics.
Nikhil R. Devanur, Naveen Garg, Rohit Khandekar, V
Added 28 Jun 2010
Updated 28 Jun 2010
Type Conference
Year 2005
Where WINE
Authors Nikhil R. Devanur, Naveen Garg, Rohit Khandekar, Vinayaka Pandit, Amin Saberi, Vijay V. Vazirani
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