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INFOCOM
2007
IEEE

PRIME: Peer-to-Peer Receiver-drIven MEsh-Based Streaming

13 years 10 months ago
PRIME: Peer-to-Peer Receiver-drIven MEsh-Based Streaming
Abstract—The success of swarming content delivery has motivated a new approach to live Peer-to-Peer (P2P) streaming that we call mesh-based streaming. In this approach, participating peers form a random mesh and incorporate swarming content delivery to stream live content. Despite the growing popularity of this approach, neither the design tradeoffs nor the basic performance bottlenecks in mesh-based P2P streaming are well understood. This paper presents PRIME, the first mesh-based P2P streaming for live content that effectively incorporates swarming content delivery. We identify two performance bottlenecks in a meshbased P2P streaming, namely bandwidth bottleneck and content bottleneck. We derive proper peer connectivity to minimize bandwidth bottleneck as well as an efficient pattern of delivery for live content over a random mesh to minimize content bottleneck. We show that the pattern of delivery can be divided into diffusion and swarming phases and then identify proper packet ...
Nazanin Magharei, Reza Rejaie
Added 03 Jun 2010
Updated 03 Jun 2010
Type Conference
Year 2007
Where INFOCOM
Authors Nazanin Magharei, Reza Rejaie
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