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ENTCS
2008

Programming Languages For Interactive Computing

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Programming Languages For Interactive Computing
Traditional programming languages are algorithmic: they are best suited to writing programs that acquire all their inputs before executing and only produce a result on termination. By contrast most applications are interactive: they maintain ongoing interactions with their environments. Modern systems address this incompatibility by manually extending the execution model of the host language to support interaction, usually by embedding an event-driven state management scheme which executes fragments of imperative code in response to interactions, the job of each executed fragment being to restore the internal consistency of the computation. The downside of this approach to interaction is that it relies heavily on mutable stores and side-effects and mixes application logic in with behaviour which is more properly the responsibility of an execution model. I describe a programming model called declarative interaction which supports interaction directly. The distinguishing feature of the ...
Roly Perera
Added 10 Dec 2010
Updated 10 Dec 2010
Type Journal
Year 2008
Where ENTCS
Authors Roly Perera
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