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GPCE
2008
Springer

Property models: from incidental algorithms to reusable components

13 years 5 months ago
Property models: from incidental algorithms to reusable components
A user interface, such as a dialog, assists a user in synthesising a set of values, typically parameters for a command object. Code for “command parameter synthesis” is usually application-specific and non-reusable, consisting of validation logic in event handlers and code that controls how values of user interface elements change in response to a user’s actions, etc. These software artifacts are incidental—they are not explicitly designed and their implementation emerges from a composition of locally defined behaviors. This article presents property models to capture explicitly the algorithms, validation, and interaction rules, arising from command parameter synthesis. A user interface’s behavior can be derived from a declarative property model specification, with the assistance of a component akin to a constraint solver. This allows multiple interfaces, both human and programmatic, to reuse a single model along with associated validation logic and widget activation logi...
Jaakko Järvi, Mat Marcus, Sean Parent, John F
Added 09 Nov 2010
Updated 09 Nov 2010
Type Conference
Year 2008
Where GPCE
Authors Jaakko Järvi, Mat Marcus, Sean Parent, John Freeman, Jacob N. Smith
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