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2006
ACM

A randomized polynomial-time simplex algorithm for linear programming

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A randomized polynomial-time simplex algorithm for linear programming
We present the first randomized polynomial-time simplex algorithm for linear programming. Like the other known polynomial-time algorithms for linear programming, its running time depends polynomially on the number of bits used to represent its input. We begin by reducing the input linear program to a special form in which we merely need to certify boundedness. As boundedness does not depend upon the right-hand-side vector, we run the shadow-vertex simplex method with a random right-hand-side vector. Thus, we do not need to bound the diameter of the original polytope. Our analysis rests on a geometric statement of independent interest: given a polytope Ax b in isotropic position, if one makes a polynomially small perturbation to b then the number of edges of the projection of the perturbed polytope onto a random 2-dimensional subspace is expected to be polynomial.
Jonathan A. Kelner, Daniel A. Spielman
Added 03 Dec 2009
Updated 03 Dec 2009
Type Conference
Year 2006
Where STOC
Authors Jonathan A. Kelner, Daniel A. Spielman
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