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CA
2003
IEEE

Realistic Human Walking Paths

13 years 9 months ago
Realistic Human Walking Paths
Pedestrian navigation is a complex function of human dynamics, a desired destination, and the presence of obstacles. People cannot stop and start instantaneously and their turning abilities are influenced by kinematic and dynamical constraints. A realistic model of human walking paths is an important development for entertainment applications and many classes of simulations. We present a novel behavioral model of path planning that extends previous models through its significant use of pedestrian performance statistics that were obtained during a suite of experiments. We develop an original interpretation of quantitative metrics for measuring a model’s accuracy, and use it to compare our path planning approach to a popular contemporary method. Results indicate that this new path planning model better fits natural human behavior than previous models.
David C. Brogan, Nicholas L. Johnson
Added 04 Jul 2010
Updated 04 Jul 2010
Type Conference
Year 2003
Where CA
Authors David C. Brogan, Nicholas L. Johnson
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