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VRST
2010
ACM

Region-of-interest volumetric visual hull refinement

13 years 2 months ago
Region-of-interest volumetric visual hull refinement
This paper introduces a region-of-interest visual hull refinement technique, based on flexible voxel grids for volumetric visual hull reconstructions. Region-of-interest refinement is based on a multipass process, beginning with a focussed visual hull reconstruction, resulting in a first 3D approximation of the target, followed by a region-of-interest estimation, tasked with identifying features of interest, which in turn are used to locally refine the voxel grid and extract a higher-resolution surface representation for those regions. This approach is illustrated for the reconstruction of avatars for use in tele-immersion environments, where head and hand regions are of higher interest. To allow reproducability and direct comparison a publicly available data set for human visual hull reconstruction is used. This paper shows that region-of-interest reconstruction of the target is faster and visually comparable to higher resolution focused visual hull reconstructions. This approach red...
Daniel Knoblauch, Falko Kuester
Added 15 Feb 2011
Updated 15 Feb 2011
Type Journal
Year 2010
Where VRST
Authors Daniel Knoblauch, Falko Kuester
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