Relational joins on graphics processors

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Relational joins on graphics processors
We present a novel design and implementation of relational join algorithms for new-generation graphics processing units (GPUs). The most recent GPU features include support for writing to random memory locations, efficient inter-processor communication, and a programming model for general-purpose computing. Taking advantage of these new features, we design a set of data-parallel primitives such as split and sort, and use these primitives to implement indexed or non-indexed nested-loop, sortmerge and hash joins. Our algorithms utilize the high parallelism as well as the high memory bandwidth of the GPU, and use parallel computation and memory optimizations to effectively reduce memory stalls. We have implemented our algorithms on a PC with an NVIDIA G80 GPU and an Intel quad-core CPU. Our GPU-based join algorithms are able to achieve a performance improvement of 2-7X over their optimized CPU-based counterparts. Categories and Subject Descriptors: H.2.4 Systems, Query processing; Relati...
Bingsheng He, Ke Yang, Rui Fang, Mian Lu, Naga K.
Added 08 Dec 2009
Updated 08 Dec 2009
Type Conference
Year 2008
Authors Bingsheng He, Ke Yang, Rui Fang, Mian Lu, Naga K. Govindaraju, Qiong Luo, Pedro V. Sander
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