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CG
2008
Springer

Scalable rendering of massive triangle meshes on light field displays

13 years 3 months ago
Scalable rendering of massive triangle meshes on light field displays
We report on a multiresolution rendering system driving light field displays based on a specially arranged array of projectors and a holographic screen. The system gives multiple freely moving naked-eye viewers the illusion of seeing and manipulating 3D objects with continuous viewer-independent parallax. Multi-resolution techniques which take into account the displayed light field geometry are employed to dynamically adapt model resolution to display capabilities and timing constraints. The approach is demonstrated on two different scales: a desktop PC driving a 7.4Mbeams TV-size display, and a cluster-parallel solution driving
Fabio Bettio, Enrico Gobbetti, Fabio Marton, Giova
Added 25 Dec 2010
Updated 25 Dec 2010
Type Journal
Year 2008
Where CG
Authors Fabio Bettio, Enrico Gobbetti, Fabio Marton, Giovanni Pintore
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