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2003
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Scripting embodied agents behaviour with CML: character markup language

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Scripting embodied agents behaviour with CML: character markup language
Embodied agents present ongoing challenging agenda for research in multi-modal user interfaces and humancomputer-interaction. Such agent metaphors will only be widely applicable to online applications when there is a standardised way to map underlying engines with the visual presentation of the agents. This paper delineates the functions and specifications of a mark-up language for scripting the animation of virtual characters. The language is called: Character Mark-up Language (CML) and is an XML-based character attribute definition and animation scripting language designed to aid in the rapid incorporation of lifelike characters/agents into online applications or virtual reality worlds. This multi-modal scripting language is designed to be easily understandable by human animators and easily generated by a software process such as software agents. CML is constructed based jointly on motion and multi-modal capabilities of virtual life-like figures. The paper further illustrates the co...
Yasmine Arafa, E. H. Mamdani
Added 05 Jul 2010
Updated 05 Jul 2010
Type Conference
Year 2003
Where IUI
Authors Yasmine Arafa, E. H. Mamdani
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