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DSRT
1999
IEEE

Simulation of Multimedia Systems Based on Actors and QoSsynchronizers

13 years 8 months ago
Simulation of Multimedia Systems Based on Actors and QoSsynchronizers
This paper describes a variant of the actor model suited to the development of multimedia systems. The actor model centers on non-overkilling concurrency and customizable constraint-directed scheduling. A distributed multimedia system consists of a collection of actors interacting to one another to fulfil a common goal, e.g., interactive videoconference, video recording on-demand, etc. Timing synchronization rests on reflective actors (QoSsynchronizers) which filter actor messages and schedule them according to applicationdependent QoS parameters. Requirements of a multimedia system can be formalized by Time Stream Petri Nets. In order to support QoS constraints analysis and validation, media actors are then prototyped under simulation by exploiting a flexibility of the adopted actor model to operate transparently under real or virtual time. The transition from the modeling, to analysis, down through to the implementation stages is therefore seamless. The paper describes the applicati...
Giancarlo Fortino, Libero Nigro
Added 03 Aug 2010
Updated 03 Aug 2010
Type Conference
Year 1999
Where DSRT
Authors Giancarlo Fortino, Libero Nigro
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