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CG
2008
Springer

Sketching contours

8 years 2 months ago
Sketching contours
We introduce an over-sketching interface for feature-preserving surface mesh editing. The user sketches a stroke that is the suggested position of part of a silhouette of the displayed surface. The system then segments all image-space silhouettes of the projected surface, identifies among all silhouette segments the best matching part, derives vertices in the surface mesh corresponding to the silhouette part, selects a sub-region of the mesh to be modified, and feeds appropriately modified vertex positions together with the sub-mesh into a mesh deformation tool. The overall algorithm has been designed to enable interactive modification of the surface
Johannes Zimmermann, Andrew Nealen, Marc Alexa
Added 09 Dec 2010
Updated 09 Dec 2010
Type Journal
Year 2008
Where CG
Authors Johannes Zimmermann, Andrew Nealen, Marc Alexa
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