Sciweavers

CA
1999
IEEE

Skin Aging Estimation by Facial Simulation

13 years 8 months ago
Skin Aging Estimation by Facial Simulation
We propose a layered facial simulation model for skin aging with wrinkles, which includes muscle, connective tissue and skin layer. Our aim is to simulate relevant facial animation and aging with the guidance of general facial tissue anatomy, so that the model can be extended to medical and cosmetic applications. B-spline muscle patches are automatically adapted to each individual face by mapping the anatomical facial muscle image. Connective tissues are simulated as simple springs with the length of hypodermis thickness that constrain skin movement. Facial skin deformation and aging are estimated based on an elaborated biomechanical model considering large strain deformation and wrinkle formation. Finally, multi-layered color and bump texture mapping are used to represent wrinkle forms and to render an aged face.
Yin Wu, Pierre Beylot, Nadia Magnenat-Thalmann
Added 02 Aug 2010
Updated 02 Aug 2010
Type Conference
Year 1999
Where CA
Authors Yin Wu, Pierre Beylot, Nadia Magnenat-Thalmann
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