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2012
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Staged memory scheduling: Achieving high performance and scalability in heterogeneous systems

7 years 9 months ago
Staged memory scheduling: Achieving high performance and scalability in heterogeneous systems
When multiple processor (CPU) cores and a GPU integrated together on the same chip share the off-chip main memory, requests from the GPU can heavily interfere with requests from the CPU cores, leading to low system performance and starvation of CPU cores. Unfortunately, state-of-the-art application-aware memory scheduling algorithms are ineffective at solving this problem at low complexity due to the large amount of GPU traffic. A large and costly request buffer is needed to provide these algorithms with enough visibility across the global request stream, requiring relatively complex hardware implementations. This paper proposes a fundamentally new approach that decouples the memory controller’s three primary tasks into three significantly simpler structures that together improve system performance and fairness, especially in integrated CPU-GPU systems. Our three-stage memory controller first groups requests based on row-buffer locality. This grouping allows the second stage to f...
Rachata Ausavarungnirun, Kevin Kai-Wei Chang, Lava
Added 28 Sep 2012
Updated 28 Sep 2012
Type Journal
Year 2012
Where ISCA
Authors Rachata Ausavarungnirun, Kevin Kai-Wei Chang, Lavanya Subramanian, Gabriel H. Loh, Onur Mutlu
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