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EDUTAINMENT
2008
Springer

Teaching Machine Learning to Design Students

8 years 4 months ago
Teaching Machine Learning to Design Students
Machine learning is a key technology to design and create intelligent systems, products, and related services. Like many other design departments, we are faced with the challenge to teach machine learning to design students, who often do not have an inherent affinity towards technology. We successfully used the Embodied Intelligence method to teach machine learning to our students. By embodying the learning system into the Lego Mindstorm NXT platform we provide the student with a tangible tool to understand and interact with a learning system. The resulting behavior of the tangible machines in combination with the positive associations with the Lego system motivated all the students. The students with less technology affinity successfully completed the course, while the students with more technology affinity excelled towards solving advanced problems. We believe that our experiences may inform and guide other teachers that intend to teach machine learning, or other computer science rel...
Bram van der Vlist, Rick van de Westelaken, Christ
Added 19 Oct 2010
Updated 19 Oct 2010
Type Conference
Year 2008
Where EDUTAINMENT
Authors Bram van der Vlist, Rick van de Westelaken, Christoph Bartneck, Jun Hu, René M. C. Ahn, Emilia I. Barakova, Frank Delbressine, Loe M. G. Feijs
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