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CHI
2009
ACM

Towards intelligent authoring tools for machinima creation

14 years 5 months ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of digital media, including machinima. Because creating content that will be valued by the community is a challenging process, tools are needed that will assist novices in both technical realization and optimization of content. We are exploring tools for machinima authoring that use a 3-pronged approach: authoring via metaphor, performance, and automation. Future work involves using AI to provide feedback to machinima authors, suggesting sensible attributes for scenes based on prior input by acting as a surrogate audience. Keywords Machinima, Story authoring, User-created content, Computational creativity support ACM Classification Keywords I.3.6. Artificial Intelligence: Methodology and Techniques--Interaction techniques; J.5 Computer Applications: Arts and HumanitiesCopyright is held by the author/owner(s). CHI...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
Added 24 Nov 2009
Updated 24 Nov 2009
Type Conference
Year 2009
Where CHI
Authors Brian O'Neill, Mark O. Riedl, Michael Nitsche
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