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MHCI
2009
Springer

Ubikequitous computing: designing interactive experiences for cyclists

13 years 11 months ago
Ubikequitous computing: designing interactive experiences for cyclists
This paper charts the distinctive challenges of designing mobile experiences for cyclists and presents two studies of mobile cyclebased experiences: one a heritage tour; the other an exploration of a city at dusk involving recording and listening to personal stories. and observations are drawn on to derive eight lessons for designing cycle-based interaction including: cycling proficiency, physicality, impact of the environment, media and hardware design, collaboration, and safety. The conclusion is that design has to respect the distinctive nature of cycling as a mode of transport and needs to carefully interweave moments of interaction with it. Categories and Subject Descriptors H.5.3 [Information Systems] Group and Organization Interfaces Collaborative Computing. General Terms Documentation, Design, Experimentation, Human Factors Keywords Cycling, bicycle, safety, mobile applications, tours, audio
Duncan Rowland, Martin Flintham, Leif Oppermann, J
Added 27 May 2010
Updated 27 May 2010
Type Conference
Year 2009
Where MHCI
Authors Duncan Rowland, Martin Flintham, Leif Oppermann, Joe Marshall, Alan Chamberlain, Boriana Koleva, Steve Benford, Citlali Perez
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