Sciweavers

IM
2008

A Unified Approach to Congestion Games and Two-Sided Markets

13 years 4 months ago
A Unified Approach to Congestion Games and Two-Sided Markets
Abstract. Congestion games are a well-studied model for resource sharing among uncoordinated selfish agents. Usually, one assumes that the resources in a congestion game do not have any preferences over the players that can allocate them. In typical load balancing applications, however, different jobs can have different priorities, and jobs with higher priorities get, for example, larger shares of the processor time. We introduce a model in which each resource can assign priorities to the players and players with higher priorities can displace players with lower priorities. Our model does not only extend standard congestion games, but it can also be seen as a model of two-sided markets with ties. We prove that singleton congestion games with priorities are potential games, and we show that every player-specific singleton congestion game with priorities possesses a pure Nash equilibrium that can be found in polynomial time. Finally, we extend our results to matroid congestion games, in ...
Heiner Ackermann, Paul W. Goldberg, Vahab S. Mirro
Added 12 Dec 2010
Updated 12 Dec 2010
Type Journal
Year 2008
Where IM
Authors Heiner Ackermann, Paul W. Goldberg, Vahab S. Mirrokni, Heiko Röglin, Berthold Vöcking
Comments (0)