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SIGGRAPH
1996
ACM

VC-1: A Scalable Graphics Computer with Virtual Local Frame Buffers

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VC-1: A Scalable Graphics Computer with Virtual Local Frame Buffers
The VC-1 is a parallel graphics machine for polygon rendering based on image composition. This paper describes the architecture of the VC-1 along with a parallel polygon rendering algorithm for it. The structure of the VC-1 is a loosely-coupled array of 16 general-purpose processors, each of which is equipped with a local frame buffer. The contents of the local frame buffers are merged in real time for generating the final image. The local frame buffers are virtualized with a demand-paging technique, by which the image memory capacity for each local frame buffer is reduced to one eighth of full-screen capacity. Polygons are rendered in either pixel parallel or polygon parallel depending on the on-screen area of each polygon. The real performance of the VC-1 as well as estimated performance for systems with up to 256 processors is shown.
Satoshi Nishimura, Tosiyasu L. Kunii
Added 08 Aug 2010
Updated 08 Aug 2010
Type Conference
Year 1996
Where SIGGRAPH
Authors Satoshi Nishimura, Tosiyasu L. Kunii
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