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SIGGRAPH
1996
ACM

View Morphing

10 years 2 months ago
View Morphing
Image morphing techniques can generate compelling 2D transitions between images. However, differences in object pose or viewpoint often cause unnatural distortions in image morphs that are difficult to correct manually. Using basic principles of projective geometry, this paper introduces a simple extension to image morphing that correctly handles 3D projective camera and scene transformations. The technique, called view morphing, works by prewarping two images prior to computing a morph and then postwarping the interpolated images. Because no knowledge of 3D shape is required, the technique may be applied to photographs and drawings, as well as rendered scenes. The ability to synthesize changes both in viewpoint and image structure affords a wide variety of interesting 3D effects via simple image transformations. CR Categories and Subject Descriptors: I.3.3 [Computer Graphics]: Picture/Image Generation
Steven M. Seitz, Charles R. Dyer
Added 08 Aug 2010
Updated 08 Aug 2010
Type Conference
Year 1996
Where SIGGRAPH
Authors Steven M. Seitz, Charles R. Dyer
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