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CAIP
2005
Springer

Virtual Garment Pre-positioning

13 years 10 months ago
Virtual Garment Pre-positioning
In this paper, we present an easy method for automatic 3D garment pre-positioning. Given a digital 3D mannequin and a set of 2D patterns, the problem consists in sewing automatically the patterns around the mannequin and give an initial position of the garment that the mannequin has to wear. Our method is based upon the use of a figurine. A figurine of a virtual garment, which is always present in the garment design, is associated to the 2D patterns used for producing the garment. This figurine is a 2D drawing which gives the flavor and the style of the future garment. The figurine is the key element of the technique presented in this paper. It can be stored in a 2D CAD file with the 2D patterns of garments or in a database. In this method, we use two figurines, corresponding to the front and the back view of the future garment and a standard silhouette. The designer just needs to work once on the garment construction to allow the automatic pre-positioning. Once the designer has specif...
Tung Le Thanh, André Gagalowicz
Added 26 Jun 2010
Updated 26 Jun 2010
Type Conference
Year 2005
Where CAIP
Authors Tung Le Thanh, André Gagalowicz
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