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ICIP
2010
IEEE
13 years 3 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert
ICIP
1999
IEEE
14 years 6 months ago
Integrating Stereo and Shape from Shading
This paper presents a new method for integrating di erent low level vision modules, stereo and shape from shading, in order to improve the 3D reconstruction of visible surfaces of...
Mostafa G.-H. Mostafa, Sameh M. Yamany, Aly A. Far...
ECCV
2002
Springer
14 years 7 months ago
Surviving Dominant Planes in Uncalibrated Structure and Motion Recovery
In this paper we address the problem of uncalibrated structure and motion recovery from image sequences that contain dominant planes in some of the views. Traditional approaches fa...
Marc Pollefeys, Frank Verbiest, Luc J. Van Gool
ICPR
2004
IEEE
14 years 6 months ago
Three-Dimensional Model Based Face Recognition
The performance of face recognition systems that use twodimensional (2D) images is dependent on consistent conditions such as lighting, pose and facial expression. We are developi...
Anil K. Jain, Dirk Colbry, Xiaoguang Lu
ACCV
2010
Springer
13 years 11 days ago
MRF Labeling for Multi-view Range Image Integration
Multi-view range image integration focuses on producing a single reasonable 3D point cloud from multiple 2.5D range images for the reconstruction of a watertight manifold surface. ...
Ran Song, Yonghuai Liu, Ralph R. Martin, Paul L. R...