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» 3-D Structures for Generic Object Recognition
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IPCV
2010
13 years 2 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
ECCV
2008
Springer
14 years 6 months ago
Structuring Visual Words in 3D for Arbitrary-View Object Localization
Abstract. We propose a novel and efficient method for generic arbitraryview object class detection and localization. In contrast to existing singleview and multi-view methods using...
Jianxiong Xiao, Jingni Chen, Dit-Yan Yeung, Long Q...
VR
2008
IEEE
188views Virtual Reality» more  VR 2008»
13 years 11 months ago
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphi
In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
ACCV
2010
Springer
12 years 12 months ago
On the Use of Implicit Shape Models for Recognition of Object Categories in 3D Data
The ability of recognizing object categories in 3D data is still an underdeveloped topic. This paper investigates on adopting Implicit Shape Models (ISMs) for 3D categorization, th...
Samuele Salti, Federico Tombari, Luigi di Stefano
CVPR
2009
IEEE
13 years 11 months ago
Disambiguating the recognition of 3D objects
We propose novel algorithms for the detection, segmentation, recognition, and pose estimation of threedimensional objects. Our approach initially infers geometric primitives to de...
Gutemberg Guerra-Filho