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3DIM
2011
IEEE
12 years 6 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
CVPR
1998
IEEE
14 years 8 months ago
The Sample Tree: A Sequential Hypothesis Testing Approach to 3D Object Recognition
A method is presented for e cient and reliable object recognition within noisy, cluttered, and occluded range images. The method is based on a strategy which hypothesizes the inte...
Michael A. Greenspan
ICRA
2009
IEEE
266views Robotics» more  ICRA 2009»
13 years 3 months ago
CAD-based recognition of 3D objects in monocular images
This paper provides a method for recognizing 3D objects in a single camera image and for determining their 3D poses. A model is trained solely based on the geometry information of ...
Markus Ulrich, Christian Wiedemann, Carsten Steger
MVA
2002
125views Computer Vision» more  MVA 2002»
13 years 5 months ago
Recognition of 3-D Free-form Objects Using Distance-supported Shape Index
In this paper, we present an approach to incorporating partial geometric information into a local feature-based The distance-supported shape index is proposed for the representatio...
Dong-O Kim, Sang Wook Lee, Rae-Hong Park
3DIM
1999
IEEE
13 years 10 months ago
Large Data Sets and Confusing Scenes in 3-D Surface Matching and Recognition
In this paper, we report on recent extensions to a surface matching algorithm based on local 3-D signatures. This algorithm was previously shown to be effective in view registrati...
Owen T. Carmichael, Daniel F. Huber, Martial Heber...