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» 3D Grasp Synthesis Based on Object Exploration
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CVPR
2006
IEEE
14 years 7 months ago
Reconstructing Occluded Surfaces Using Synthetic Apertures: Stereo, Focus and Robust Measures
Most algorithms for 3D reconstruction from images use cost functions based on SSD, which assume that the surfaces being reconstructed are visible to all cameras. This makes it dif...
Vaibhav Vaish, Marc Levoy, Richard Szeliski, C. La...
COSIT
2005
Springer
125views GIS» more  COSIT 2005»
13 years 11 months ago
Landmark Extraction: A Web Mining Approach
Landmarks play crucial roles in human geographic knowledge. There has been much work focusing on the extraction of landmarks from geographic information systems (GIS) or 3D city mo...
Taro Tezuka, Katsumi Tanaka
GRAPHICSINTERFACE
2004
13 years 7 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
PAMI
2007
196views more  PAMI 2007»
13 years 5 months ago
Bayesian Analysis of Lidar Signals with Multiple Returns
—Time-Correlated Single Photon Counting and Burst Illumination Laser data can be used for range profiling and target classification. In general, the problem is to analyze the res...
Sergio Hernandez-Marin, Andrew M. Wallace, Gavin J...
ECCV
2006
Springer
14 years 7 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth