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ICAPR
2005
Springer
13 years 10 months ago
3D Action Modeling and Reconstruction for 2D Human Body Tracking
In this paper we present a technique for predicting the 2D human body joints and limbs position in monocular image sequences, and reconstructing its corresponding 3D postures using...
Ignasi Rius, Daniel Rowe, Jordi Gonzàlez, F...
IUI
2012
ACM
12 years 9 days ago
Continuous recognition of one-handed and two-handed gestures using 3D full-body motion tracking sensors
In this paper we present a new bimanual markerless gesture interface for 3D full-body motion tracking sensors, such as the Kinect. Our interface uses a probabilistic algorithm to ...
Per Ola Kristensson, Thomas Nicholson, Aaron J. Qu...
ECCV
2002
Springer
14 years 6 months ago
Recognizing and Tracking Human Action
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Josephine Sullivan, Stefan Carlsson
CVIU
2008
207views more  CVIU 2008»
13 years 4 months ago
A differential geometric approach to representing the human actions
This paper presents a novel representation for human actions which encodes the variations in the shape and motion of the performing actor. When an actor performs an action, at eac...
Alper Yilmaz, Mubarak Shah
20
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ICPR
2002
IEEE
14 years 5 months ago
Quasi-Invariants for Human Action Representation and Recognition
Although human action recognition has been the subject of much research in the past, the issue of viewpoint invariance has received scarce attention. In this paper, we present an ...
Vasu Parameswaran, Rama Chellappa