In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Abstract. Human faces are remarkably similar in global properties, including size, aspect ratios, and locations of main features, but can vary considerably in details across indivi...
Abstract. Using silhouettes in uncontrolled environments typically requires handling occlusions as well as changing or cluttered backgrounds, which limits the applicability of most...
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
We consider the problem of geometrical surface reconstruction from one or several images using learned shape models. While humans can effortlessly retrieve 3D shape information, t...