Boundary representation models reconstructed from 3D range data suffer from various inaccuracies caused by noise in the data and by numerical errors in the model building software...
C. H. Gao, Frank C. Langbein, A. David Marshall, R...
Abstract. This paper presents a new framework for analyzing the geometry of multiple 3D scene points from multiple uncalibrated images, based on decomposing the projection of these...
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...