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» 3D Reconstruction of a Human Body from Multiple Viewpoints
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ISVC
2007
Springer
13 years 11 months ago
Skeleton-Based Data Compression for Multi-camera Tele-Immersion System
Abstract. Image-based full body 3D reconstruction for tele-immersive applications generates large amount of data points, which have to be sent through the network in real-time. In ...
Jyh-Ming Lien, Gregorij Kurillo, Ruzena Bajcsy
ICCV
2001
IEEE
14 years 7 months ago
Performance Evaluation of Stereo for Tele-presence
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
IJCV
2008
281views more  IJCV 2008»
13 years 5 months ago
Simultaneous Segmentation and Pose Estimation of Humans Using Dynamic Graph Cuts
Abstract This paper presents a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other state of the art meth...
Pushmeet Kohli, Jonathan Rihan, Matthieu Bray, Phi...
ICPR
2010
IEEE
14 years 10 days ago
Multiple Plane Detection in Image Pairs Using J-Linkage
—We present a new method for the robust detection and matching of multiple planes in pairs of images. Such planes can serve as stable landmarks for vision-based urban navigation....
David Ford Fouhey, Daniel Scharstein, Amy Briggs
FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
13 years 9 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool