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» 3D Reconstruction of a Human Face with Monocular Camera Base...
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CVIU
2011
12 years 8 months ago
Markerless reconstruction and synthesis of dynamic facial expressions
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
Dominik Sibbing, Martin Habbecke, Leif Kobbelt
IVA
2005
Springer
13 years 10 months ago
INTERFACE Toolkit: A New Tool for Building IVAs
INTERFACE is an integrated software implemented in Matlab© and created to speed-up the procedure for building an emotive/expressive talking head. Various processing tools, working...
Piero Cosi, Carlo Drioli, Fabio Tesser, Graziano T...
CA
1999
IEEE
13 years 9 months ago
MPEG-4 Compatible Faces from Orthogonal Photos
MPEG-4 is scheduled to become an International Standard in March 1999. This paper demonstrates an experiment for a virtual cloning method and animation system, which is compatible...
Won-Sook Lee, Marc Escher, Gaël Sannier, Nadi...
ICCV
2007
IEEE
13 years 11 months ago
Pose and Gaze Estimation in Multi-camera Networks for Non-restrictive HCI
Multi-camera networks offer potentials for a variety of novel human-centric applications through provisioning of rich visual information. In this paper, face orientation analysis ...
Chung-Ching Chang, Chen Wu, Hamid K. Aghajan
ECCV
2004
Springer
14 years 6 months ago
A Closed-Form Solution to Non-rigid Shape and Motion Recovery
Recovery of three dimensional (3D) shape and motion of non-static scenes from a monocular video sequence is important for applications like robot navigation and human computer inte...
Jing Xiao, Jinxiang Chai, Takeo Kanade