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» 3D Television Production Based on MPEG-4 Principles
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WSCG
2003
189views more  WSCG 2003»
13 years 5 months ago
3D Television Production Based on MPEG-4 Principles
The processing and usage of 3D graphics and video have been becoming very important and popular in many areas. At present, some of these areas seem to grow together. 3D television...
Marco Rittermann, Michael Schuldt
AVI
2004
13 years 5 months ago
Xface: MPEG-4 based open source toolkit for 3D Facial Animation
In this paper, we present our open source, platform independent toolkit for developing 3D talking agents, namely Xface. It relies on MPEG-4 Face Animation (FA) standard. The toolk...
Koray Balci
ICMCS
2006
IEEE
187views Multimedia» more  ICMCS 2006»
13 years 10 months ago
3D Video and Free Viewpoint Video - Technologies, Applications and MPEG Standards
An overview of 3D and free viewpoint video is given in this paper with special focus on related standardization activities in MPEG. Free viewpoint video allows the user to freely ...
Aljoscha Smolic, Karsten Müller, Philipp Merk...
ICMCS
2006
IEEE
210views Multimedia» more  ICMCS 2006»
13 years 10 months ago
3D-TV Content Generation: 2D-to-3D Conversion
The next major advancement in television is expected to be stereoscopic three-dimensional television (3D-TV). A successful roll-out of 3D-TV will require a backwardcompatible tran...
Wa James Tam, Liang Zhang
ICIP
2008
IEEE
14 years 6 months ago
Efficient representation and coding of prediction residuals and parameters in frame-based animated mesh compression
For compression of 3-D dynamic meshes, the novel framework of so-called frame-based animated mesh compression (FAMC) has been introduced recently. In this context, we propose an e...
Detlev Marpe, Heiner Kirchhoffer, Karsten Mül...