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» 3D Vertebral Body Segmentation Using Shape Based Graph Cuts
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ICCV
2009
IEEE
13 years 3 months ago
Estimating human shape and pose from a single image
We describe a solution to the challenging problem of estimating human body shape from a single photograph or painting. Our approach computes shape and pose parameters of a 3D huma...
Peng Guan, Alexander Weiss, Alexandru O. Balan, Mi...
ICCV
2011
IEEE
12 years 5 months ago
Automated Articulated Structure and 3D Shape Recovery from Point Correspondences
In this paper we propose a new method for the simultaneous segmentation and 3D reconstruction of interest point based articulated motion. We decompose a set of point tracks into r...
Joao Fayad, Chris Russell, Lourdes Agapito
VC
2010
207views more  VC 2010»
13 years 3 months ago
Protrusion-oriented 3D mesh segmentation
Abstract In this paper, we present a segmentation algorithm which partitions a mesh based on the premise that a 3D object consists of a core body and its constituent protrusible pa...
Alexander Agathos, Ioannis Pratikakis, Stavros J. ...
TEDU
2011
243views Education» more  TEDU 2011»
13 years 5 days ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
ICIP
2008
IEEE
14 years 7 months ago
Live video object tracking and segmentation using graph cuts
Graph cuts have proven to be powerful tools in image segmentation. Previous graph cut research has proposed methods for cutting across large graphs constructed from multiple layer...
Zachary A. Garrett, Hideo Saito