The navigation support provided by user interfaces of Virtual Environments (VEs) is often inadequate and tends to be overly complex, especially in the case of large-scale VEs. In ...
Motion constraints providing guidance for 3D navigation have recently been suggested as a way of offloading some of the cognitive effort of traversing complex 3D environments on a...
Niklas Elmqvist, Mihail Eduard Tudoreanu, Philippa...
In this paper, we propose the Interactive 3D BreakAway Map (I3BAM), an extension of the wellknown Worlds In Miniature [6]. The I3BAM supports user navigation in virtual buildings ...
Virtual environments (VEs) very often contain buildings that have to be navigated by users. In the literature, several navigation aids based on maps have been proposed for VEs, bu...
We introduce a new technique of haptic guidance, for navigation and control of applications in virtual environments. We haptically simulate the collisions of the pointer with the ...