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VISUALIZATION
2002
IEEE
13 years 10 months ago
Efficient Compression and Rendering of Multi-Resolution Meshes
We present a method to code the multiresolution structure of a 3D triangle mesh in a manner that allows progressive decoding and efficient rendering at a client machine. The code ...
Zachi Karni, Alexander Bogomjakov, Craig Gotsman
ICIP
2010
IEEE
13 years 3 months ago
Correlation histogram analysis of depth-enhanced 3D video coding
This paper introduces a correlation histogram method for analyzing the different components of depth-enhanced 3D video representations. Depth-enhanced 3D representations such as m...
Philipp Merkle, Jordi Bayo Singla, Karsten Mü...
ICMCS
2006
IEEE
147views Multimedia» more  ICMCS 2006»
13 years 11 months ago
Color Data Coding for Three-Dimensional Mesh Models Considering Connectivity and Geometry Information
In this paper, we propose a new predictive coding scheme for color data of three-dimensional (3-D) mesh models. We exploit connectivity and geometry information to improve coding ...
Young-Suk Yoon, Sung-Yeol Kim, Yo-Sung Ho
ISCAS
2003
IEEE
108views Hardware» more  ISCAS 2003»
13 years 10 months ago
View-dependent transmission of 3-D normal meshes
—A unified approach to rate-distortion (R-D) optimized compression and view-dependent transmission of three-dimensional (3-D) normal meshes is investigated in this work. A norma...
Jae-Young Sim, Chang-Su Kim, C. C. Jay Kuo, Sang U...
VMV
2004
150views Visualization» more  VMV 2004»
13 years 6 months ago
Hierarchical Shape-Adaptive Quantization for Geometry Compression
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoretical bounds are known. This work proposes a geometry coding method based on pred...
Stefan Gumhold