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ICIP
2000
IEEE
14 years 6 months ago
Model-Aided Coding of Multi-Viewpoint Image Data
The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
Marcus A. Magnor, Peter Eisert, Bernd Girod
RT
1999
Springer
13 years 9 months ago
Decoupling Polygon Rendering from Geometry using Rasterization Hardware
The dramatically increasing size of polygonal models resulting from 3D scanning devices and advanced modeling techniques requires new approaches to reduce the load of geometry tran...
Rüdiger Westermann, Ove Sommer, Thomas Ertl
IBPRIA
2007
Springer
13 years 11 months ago
Progressive Compression of Geometry Information with Smooth Intermediate Meshes
We present a new geometry compression algorithm for manifold 3D meshes based on octree coding. For a given mesh, regular volume grids are built with an adaptive octree. For each gr...
Taejung Park, Haeyoung Lee, Chang-hun Kim
VRML
2003
ACM
13 years 10 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink
CGF
2008
118views more  CGF 2008»
13 years 5 months ago
Image-Based Surface Compression
We present a generic framework for compression of densely sampled 3D surfaces in order to satisfy the increasing demand for storing large amounts of 3D content. We decompose a giv...
Tilo Ochotta, Dietmar Saupe