Sciweavers

380 search results - page 1 / 76
» 3D object modelling for entertainment applications
Sort
View
ACMACE
2006
ACM
13 years 10 months ago
3D object modelling for entertainment applications
Recent advances in three-dimensional (3D) data acquisition techniques have offered an alternative to the traditional 2D metamorphosis (or morphing) approaches, which gradually cha...
Yi Song, Li Bai, Yangsheng Wang
PAMI
1998
137views more  PAMI 1998»
13 years 4 months ago
Registration and Integration of Multiple Object Views for 3D Model Construction
—Automatic 3D object model construction is important in applications ranging from manufacturing to entertainment, since CAD models of existing objects may be either unavailable o...
Chitra Dorai, Gang Wang, Anil K. Jain, Carolyn R. ...
TOG
2002
130views more  TOG 2002»
13 years 4 months ago
Real-time 3D model acquisition
The digitization of the 3D shape of real objects is a rapidly expanding field, with applications in entertainment, design, and archaeology. We propose a new 3D model acquisition s...
Szymon Rusinkiewicz, Olaf A. Hall-Holt, Marc Levoy
CADUI
2006
13 years 6 months ago
GestAction3D: A Platform For Studying Displacements And Deformations Of 3D Objects Using Hands
We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...
COMPGEOM
2010
ACM
13 years 10 months ago
3D Euler spirals for 3D curve completion
Shape completion is an intriguing problem in geometry processing with applications in CAD and graphics. This paper defines a new type of 3D curves, which can be utilized for curv...
Gur Harary, Ayellet Tal