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» 3D unsharp masking for scene coherent enhancement
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TOG
2008
171views more  TOG 2008»
9 years 1 days ago
3D unsharp masking for scene coherent enhancement
We present a new approach for enhancing local scene contrast by unsharp masking over arbitrary surfaces under any form of illumination. Our adaptation of a well-known 2D technique...
Tobias Ritschel, Kaleigh Smith, Matthias Ihrke, Th...
HVEI
2009
8 years 10 months ago
A perceptual evaluation of 3D unsharp masking
Much research has gone into developing methods for enhancing the contrast of displayed 3D scenes. In the current study, we investigated the perceptual impact of an algorithm recen...
Matthias Ihrke, Tobias Ritschel, Kaleigh Smith, Th...
EUROGRAPHICS
2010
Eurographics
9 years 7 months ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
ACCV
2010
Springer
8 years 7 months ago
Hemispherical Confocal Imaging Using Turtleback Reflector
Abstract. We propose a new imaging method called hemispherical confocal imaging to clearly visualize a particular depth in a 3-D scene. The key optical component is a turtleback re...
Yasuhiro Mukaigawa, Seiichi Tagawa, Jaewon Kim, Ra...
CGF
2008
156views more  CGF 2008»
9 years 7 days ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
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