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3DIM
2007
IEEE
13 years 11 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
3DIM
2007
IEEE
13 years 11 months ago
Outlier Robust ICP for Minimizing Fractional RMSD
We describe a variation of the iterative closest point (ICP) algorithm for aligning two point sets under a set of transformations. Our algorithm is superior to previous algorithms...
Jeff M. Phillips, Ran Liu, Carlo Tomasi
3DIM
2007
IEEE
13 years 11 months ago
Multi-View Edge-based Stereo by Incorporating Spatial Coherence
A limitation of the state-of-art multi-view reconstruction algorithms is in their ability to handle scenes with very little texture or a lot of clutter. Texture-less scenes with c...
Gang Li, Yakup Genc, Steven W. Zucker
3DIM
2007
IEEE
13 years 11 months ago
Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
3DIM
2007
IEEE
13 years 11 months ago
Predetermination of ICP Registration Errors And Its Application to View Planning
We present an analytical method to estimate the absolute registration error bounds if two surfaces were to be aligned using the ICP (Iterative Closest Point) algorithm. The estima...
Kok-Lim Low, Anselmo Lastra