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PRL
1998
152views more  PRL 1998»
13 years 4 months ago
A 3D 6-subiteration thinning algorithm for extracting medial lines
Thinning is a frequently used method for extracting skeletons in discrete spaces. This paper presents an efficient parallel Žthinning algorithm that directly extracts medial line...
Kálmán Palágyi, Attila Kuba
DGCI
1999
Springer
13 years 9 months ago
Directional 3D Thinning Using 8 Subiterations
Thinning of a binary object is an iterative layer by layer erosion to extract an approximation to its skeleton. In order to provide topology preservation, different thinning techn...
Kálmán Palágyi, Attila Kuba
IPMI
2001
Springer
14 years 5 months ago
A Sequential 3D Thinning Algorithm and Its Medical Applications
Skeleton is a frequently applied shape feature to represent the general form of an object. Thinning is an iterative object reduction technique for producing a reasonable approximat...
Kálmán Palágyi, Erich Soranti...
ICMCS
1999
IEEE
151views Multimedia» more  ICMCS 1999»
13 years 9 months ago
Construction of Virtual Environment for Endoscopy
In this paper, a technique is presented for CT image analysis and visualization of the bronchial airways. The technique provides a non-invasive way to examine the interior of the ...
Sven Loncaric, T. Markovinovic, T. Petrovic, D. Ra...
ICPR
2000
IEEE
14 years 5 months ago
Piecewise Linear Skeletonization Using Principal Curves
We propose an algorithm to find piecewise linear skeletons of hand-written characters by using principal curves. The development of the method was inspired by the apparent similar...
Adam Krzyzak, Balázs Kégl