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ICPR
2006
IEEE
14 years 5 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
SIBGRAPI
2005
IEEE
13 years 10 months ago
Particle Filter-Based Predictive Tracking for Robust Fish Counting
In this paper we study the use of computer vision techniques for for underwater visual tracking and counting of fishes in vivo. The methodology is based on the application of a B...
Erikson F. Morais, Mario Fernando Montenegro Campo...
CVPR
2007
IEEE
14 years 6 months ago
Objects in Action: An Approach for Combining Action Understanding and Object Perception
Analysis of videos of human-object interactions involves understanding human movements, locating and recognizing objects and observing the effects of human movements on those obje...
Abhinav Gupta, Larry S. Davis
BMCBI
2008
137views more  BMCBI 2008»
13 years 4 months ago
A dynamic Bayesian network approach to protein secondary structure prediction
Background: Protein secondary structure prediction method based on probabilistic models such as hidden Markov model (HMM) appeals to many because it provides meaningful informatio...
Xin-Qiu Yao, Huaiqiu Zhu, Zhen-Su She
SI3D
2005
ACM
13 years 10 months ago
Interest management middleware for networked games
In this paper we present an implementation of an interest management scheme using standard message oriented middleware (MOM) technologies to provide scalable message dissemination...
Graham Morgan, Fengyun Lu, Kier Storey