Sciweavers

12 search results - page 2 / 3
» A Behavior Language for Story-Based Believable Agents
Sort
View
HCI
2007
13 years 6 months ago
Social Puppets: Towards Modular Social Animation for Agents and Avatars
State-of-the-art computer graphics can give autonomous agents a compelling appearance as animated virtual characters. Typically the agents are directly responsible for controlling ...
Hannes Högni Vilhjálmsson, Chirag Merc...
ATAL
2008
Springer
13 years 7 months ago
Trackside DEIRA: a dynamic engaging intelligent reporter agent
DEIRA is a virtual agent commenting on virtual horse races in real time. DEIRA analyses the state of the race, acts emotionally and comments about the situation in a believable an...
François L. A. Knoppel, Almer S. Tigelaar, ...
AGS
2009
Springer
13 years 12 months ago
Intelligent Agent Modeling as Serious Game
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
D. W. F. van Krevelen
SIGGRAPH
1996
ACM
13 years 9 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
ATAL
2003
Springer
13 years 10 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...