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» A Benchmark for 3D Mesh Watermarking
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CGF
2010
218views more  CGF 2010»
13 years 5 months ago
Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zhe...
ICIP
2008
IEEE
14 years 7 months ago
Using point correspondences without projective deformation for multi-view stereo reconstruction
This paper proposes a novel algorithm to reconstruct a 3D surface from a calibrated set of images. In a first pass, it uses Scale Invariant Features Transform (SIFT) descriptor co...
Adrien Auclair, Nicole Vincent, Laurent D. Cohen
VRML
2003
ACM
13 years 10 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink
TVCG
2010
152views more  TVCG 2010»
13 years 3 months ago
On the Fractal Dimension of Isosurfaces
—A (3D) scalar grid is a regular n1 × n2 × n3 grid of vertices where each vertex v is associated with some scalar value sv. Applying trilinear interpolation, the scalar grid de...
Marc Khoury, Rephael Wenger
CPHYSICS
2010
184views more  CPHYSICS 2010»
13 years 5 months ago
Parallel Newton-Krylov-Schwarz algorithms for the three-dimensional Poisson-Boltzmann equation in numerical simulation of colloi
We investigate fully parallel Newton-Krylov-Schwarz (NKS) algorithms for solving the large sparse nonlinear systems of equations arising from the finite element discretization of ...
Feng-Nan Hwang, Shang-Rong Cai, Yun-Long Shao, Jon...