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» A Better Mythology for System Design
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CHI
1999
ACM
13 years 9 months ago
A Better Mythology for System Design
The past decades have seen huge improvements in computer systems but these have proved difficult to translate into comparable improvements in the usability and social integration)...
Jed Harris, D. Austin Henderson Jr.
PROMISE
2010
12 years 11 months ago
Better, faster, and cheaper: what is better software?
Background: Defects are related to failures and they do not have much power for indicating a higher quality or a better system above the baseline that the end-users expect. Nevert...
Burak Turhan, Çetin Meriçli, Tekin M...
SIGIR
2002
ACM
13 years 4 months ago
Web question answering: is more always better?
This paper describes a question answering system that is designed to capitalize on the tremendous amount of data that is now available online. Most question answering systems use ...
Susan T. Dumais, Michele Banko, Eric Brill, Jimmy ...
ACMDIS
2006
ACM
13 years 10 months ago
SESAME: towards better 3D conceptual design systems
Conceptual design dominates the early stages of most creative design processes. During these stages, the designer makes important decisions about the parameters of a model that ar...
Ji-Young Oh, Wolfgang Stürzlinger, John Danah...
17
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CSCW
2012
ACM
12 years 14 days ago
Shepherding the crowd yields better work
Micro-task platforms provide massively parallel, ondemand labor. However, it can be difficult to reliably achieve high-quality work because online workers may behave irresponsibly...
Steven Dow, Anand Pramod Kulkarni, Scott R. Klemme...