Volumetric data, such as output from CT scans or laser range scan processing methods, often have isosurfaces that contain topological noise--small handles and holes that are not p...
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
Real-time rendering of vegetation is one of the most important challenges in outdoor scenes. This is due to the vast amount of polygons that are used to model vegetable species. M...
We present a new approach for simplifying polygonal objects. Our method is general in that it works on models that contain both non-manifold geometry and surface attributes. It is...
We propose a simple and straightforward analytic solution for the Q-ball reconstruction of the diffusion orientation distribution function (ODF) of the underlying fiber population...
Maxime Descoteaux, Elaine Angelino, Shaun Fitzgibb...