Techniques for interactive 3D manipulation of articulated objects in cluttered environments should be geometricallyaware, going beyond basic inverse or forward kinematics to allow...
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
We propose to bridge the gap between Random Field (RF) formulations for joint categorization and segmentation (JCaS), which model local interactions among pixels and superpixels, ...
We propose a generative model that codes the geometry and appearance of generic visual object categories as a loose hierarchy of parts, with probabilistic spatial relations linkin...