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» A Compact Model for Viewpoint Dependent Texture Synthesis
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SMILE
2000
Springer
13 years 7 months ago
A Compact Model for Viewpoint Dependent Texture Synthesis
A texture synthesis method is presented that generates similar texture from an example image. It is based on the emulation of simple but rather carefully chosen image intensity sta...
Alexey Zalesny, Luc J. Van Gool
3DPVT
2002
IEEE
193views Visualization» more  3DPVT 2002»
13 years 9 months ago
Modeling shapes and textures from images: new frontiers
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
ICCAD
2003
IEEE
141views Hardware» more  ICCAD 2003»
14 years 1 months ago
Passive Synthesis of Compact Frequency-Dependent Interconnect Models via Quadrature Spectral Rules
In this paper, we present a reduced order inodeling methodology, based on the utilization of optimal non-uniform grids generated by Gaussian spectral rules, for the direct passive...
Traianos Yioultsis, Anne Woo, Andreas C. Cangellar...
ISVC
2005
Springer
13 years 9 months ago
Capturing and View-Dependent Rendering of Billboard Models
In this paper, we propose a method for obtaining a textured billboards representation of a static scene, given a sequence of calibrated video images. Each billboard is a textured a...
Oliver Lee, Anusheel Bhushan, Pablo Diaz-Gutierrez...
ICMCS
2007
IEEE
116views Multimedia» more  ICMCS 2007»
13 years 10 months ago
Viewpoint-Dependent Quality Control on Microfacet Billboarding Model for Sports Video
We propose a new on-line modeling and rendering method for visualizing players in sports. This method targets the intricate geometry of players in sports such as wrestling. Our sy...
Hitoshi Furuya, Itaru Kitahara, Yoshinari Kameda, ...