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» A Computer Participant in Musical Improvisation
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TASLP
2010
118views more  TASLP 2010»
13 years 3 months ago
Time-Frequency Sparsity by Removing Perceptually Irrelevant Components Using a Simple Model of Simultaneous Masking
Abstract—We present an algorithm for removing timefrequency components, found by a standard Gabor transform, of a “real-world” sound while causing no audible difference to th...
Péter Balázs, Bernhard Laback, Gerha...
ACMACE
2009
ACM
13 years 11 months ago
The impact of virtual teamwork on real-world collaboration
With the rapid advance of online gaming and virtual reality technology, virtual teamwork has become increasingly popular. People spend more and more time working with others in 3D...
Lin Qiu, Wendy Weini Tay, Junwei Wu
VRML
1999
ACM
13 years 9 months ago
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
ICYCS
2008
IEEE
13 years 11 months ago
Sound-Specific Vibration Interface: Its Performance of Tactile Effects and Applications
The tactile effects of a sound-specific vibration interface is presented in this paper. The sound-specific vibration interface generates a vibration according to a sound stream us...
Yonghee You, Hwanmun Lee, Mee Young Sung, Kyungkoo...