This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
This paper presents a classification-driven biomedical image retrieval system to bride the semantic gap by transforming image features to their global categories at different gran...
Md. Mahmudur Rahman, Sameer Antani, George R. Thom...
Establishing the correct correspondence between features in an image set remains a challenging problem amongst computer vision researchers. In fact, the combinatorial nature of fe...
Weighted voting games are a natural and practically important class of simple coalitional games, in which each agent is assigned a numeric weight, and a coalition is deemed to be ...
Piotr Faliszewski, Edith Elkind, Michael Wooldridg...